In total, eighty games are covered, spanning five different eras of gaming from Atari to the original Sega to the Nintendo Wii. Gaming art represented include offerings from Microsoft Xbox 360, Sega Dreamcast, Super NES, Playstation 2, and more. Each game is described and background information on game development, innovations, and impact highlight the relevancy of these truly artistic creations. Patrick O'Rourke provides over 100 composite images created directly from the art featured in original games like Space Invaders, Sonic Adventure, Super Mario 64, Donkey Kong, Pac-Man, and more.
A collaboration between O'Rourke and Chris Melissinos, with an introduction by Mike Mika and a foreword by Elizabeth Broun, the book includes the experience and insights of several professionals in the gaming industry. Their professional and serious take on the world of video games really comes through and conveys to the reader a greater appreciation of this relatively modern artistic medium. So much more than munching dots or saving princesses, video games offer a medium for cultural expression and emotional exploration—in short, art! Whether you're an avid gamer or simply an artist looking for an art book that's a little different, The Art of Video Games is well worth a look.